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The game opens with Spider-Man on a perquisition for Mary Jane Watson. At the same time, the city of New York is beset with symbiotes. After finding Mary Jane with Luke Cage, Spider-Man is attacked by a mysterious figure. He retells his account of how his fight with Venom ended with a piece of the symbiote fastening to himself during a flashback to four days earlier. After the encounter with Venom, an injured Mary Jane is sent to the hospital where she meets Luke Cage in the middle of a gang war. Spider-Man and Luke Cage hunt down the gang leaders of the city, the Rolling Stevens and Park Avenue gangs. He manages to get them to accede to a meeting in a Harlem park.
Outside the place of the meeting, Spider-Man discovers high-tech assassins on top of buildings after defating them and leaving Cage to take care of the gangs. He traces the assassins to Kingpin. He ends up confronting the Black Cat, who seems to be working with Kingpin. After a brief battle, Black Cat reveals she is working for Kingpin. The duo joins forces with Moon Knight in order to stop Kingpin's illicit activities. After a fight with Vulture, Spider-Man runs into many of Kingpin's henchman on top of the Daily Bugle. They are attacked by civilians infected by symbiotes. A news helicopter spots Spider-Man throwing one of the civilians off the building, their affliction unknown to the police.
The police now believe that Spider-Man is a murderer. Wolverine, believing Spider-Man is infected by the symbiote himself, accosts him in Hell's Kitchen.After a battle the two eventually settle their differences, and begin hunting down infected civilians together. Spider-Man discovers Venom throwing people into symbiote pods, transforming them into monsters. After a city-wide battle, Venom escapes, but many of the pods are destroyed. A S.H.I.E.L.D. team, led by Black Widow, arrives and quarantines the city of New York, setting up camps for the symbiote-controlled citizens. Electro attacks one of the camps searching for his sister, Spiderman defeats him but he is then shot by Black Widow while spiderman reprimends Black Widow for her actions Electro sister gives her symbiote to him to heal him infecting him in the process.
Spider-Man devises a plan to break Tinkerer out of Ryker's Island to use his scientific genius to find a countermeasure to the symbiotes. After doing a number of support efforts by Black Widow, Moon Knight, King Pin, and defeating symbiote controlled Electro, Spiderman then helps Wolverine clear a church of civillians out of the area and Wolverine himself is affected. Spider-Man is able to free him of it. Spider-Man goes looking for Mary Jane. After finding her, he helps her and Luke Cage clear out Harlem. He visits a building where he finds a symbiote-controlled Black Cat, apparently the leader of the hive. He defeats her, and the Tinkerer completes his device.
Spider-Man now has a choice. He can activate the device, killing off all of the symbiotes, or become governed by the Black Suit. He then responds to an attack on a S.H.I.E.L.D. Helicarrier, with Venom as the perpetrator.
(Depending on your actions) Spider-Man enlists either Moon Knight or Vulture to carry him to the Helicarrier. He sets a bomb to destroy the ship, but is confronted by Venom in the form of a five headed monster. Spider-Man destroys four of the heads, and then either gets Eddie Brock to help him defeat the symbiotes, or kills Eddie.
During the "good" ending, Eddie Brock realizes the destruction of his alter ego, and sacrifices himself. During the "bad" ending, Spider-Man gets possessed by the Black Suit and murders Eddie, and destroys the symbiote.
Red/Hero ending - The following week, Spider-Man swings away with Mary Jane after describing his heroic actions.
Anti-hero ending - The following week, Spider-Man leaves an apology for his bad decisions on Mary Jane's voicemail.
Anti-villain ending - Spider-Man controls the city with the power provided by his Black Suit.
Black/Villain ending - Spider-Man controls the city with the power provided by his Black Suit, with the help of a symbiote-controlled Black Cat. It is revealed that Kingpin, Tinkerer, and Black Widow have joined forces to stop them by unleashing a symbiote-controlled Wolverine. 

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Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.
Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community. Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan.
There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.
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Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier "Hot Pursuit" titles in the Need for Speed franchise with exotic cars and high-speed police chases. It is primarily inspired by the original Need for Speed on 3DO.[citation needed] Hot Pursuit lets players be either a cop or a racer and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit"; the police being more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming. According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with lots of replay value.
The game takes place in a fictional location known as Seacrest County. It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title. Hot Pursuit features a new social interaction system called "Autolog" described as "Facebook for the game". The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".
The driving mode of the game is described as "fun, accessible, okay", however not as arcade-styled as Burnout Paradise, but far from a simulator. All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them". Most vehicles are available in both racer and police variants, but a few are exclusive to each side. Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder. Ferrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit. There is no car customization and tuning, "just because the game really focuses on the Hot Pursuit element." Unlike previous Need for Speed games which use unbranded, fictional models, real cars like the Audi A4, Chevrolet Cobalt, Porsche Cayenne and Nissan Frontier are used as traffic cars.
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About "Need for Speed Most Wanted (2012)"

Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible. Cops are integrated into certain racing sessions, in which the police deploy vehicles and tactics to stop the player's car and arrest the player, like the original Most Wanted. At each event there are two upgrades that can be unlocked for the current car, one of them is unlocked for players who manage to finish at least in second while the other is only obtained by winning. The game features a Blacklist (also known as The Most Wanted List) of 10 racers, similar to the single-player section of the original Most Wanted, which featured 15 Blacklist racers. As the Most Wanted racers are defeated, their cars are added to the player's roster. In this reiteration, the focus shifts from Rockport, the city in the original, to a new city called Fairhaven, and the new fictional city of remittance, Myrtle Sarrosa.
Most Wanted has been likened to the Burnout series. Like Burnout Paradise, races have a start and end point but players can choose their own route to the finish line, a departure from the original Most Wanted, but similar to "crew challenges" from the sequel, Carbon. Destructible billboards and fences; and drive-through repair garages, all of which originated from Paradise, are also featured.
The game uses Autolog, the competition-between-friends system developed by Criterion for Need for Speed: Hot Pursuit, and since used in other titles in the Need for Speed series. Autolog in Most Wanted plays a larger role and gives more information to players. Activities in-game allow players to earn Speed Points which can boost players up on the Most Wanted list. Autolog recommendations have now been integrated into the game world, rather than sit externally on the menu system.
Most Wanted features a new social system called Cloudcompete, which strings together Most Wanted across all platforms in an inspired example of cross-compatibility. One profile is used for all versions of the game, allowing the player to rank up on one format and continue progress on another.
The driving model of the game has been described as "deep, physical and fun", not as arcade-styled as the Burnout series and Hot Pursuit, but far from a simulator. Most Wanted has a range of real-world vehicles, a mix of muscle cars, street racers and exotics, described as "the wildest selection of cars yet". The cars can be altered with visual and performance upgrades, such as paint colors, reinflatable tyres, suspensions, engine, nitrous oxide, and body work that enables players to crash through roadblocks. A feature called EasyDrive enables players to customise their vehicles while in action. For the first time in Need for Speed history, all of the cars are available from the start, hidden in different locations throughout Fairhaven; the player has to discover them in order to unlock them.
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SNK Playmore's shoot series METAL SLUG enters the 3D world with METAL SLUG 3D for the PS2. No longer a side scrolling game, the new third person perspective will give fans of the series a new look at the world of METAL SLUG. The core component of the game, however, is still the same: shoot everything that gets in the way. Now that it's 3D, gamers will have to worry about enemies sneaking up behind them, moving beside them, and dropping down from above. Fortunately, the game has a lock on system that instantly locks on to the closest enemy at the touch of a button. The familiar METAL SLUG characters have returns, including Marco. Players have four different characters they can select from, and there are many different weapons they can find and customize in the different levels. Extra ammo and health are also scattered about each level, and gamers will want to be sure to collect every one of them. For the first time ever, METAL SLUG goes 3D, and gamers won't want to miss this remarkable change to the series. METAL SLUG 3D takes the challenge and fun gameplay to a whole new level.

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